Runewords

3 runes words

Runewords can only be placed on standard (white) objects, and these must have the correct number of slots.

Example: a sword with 3 sockets must have a word with 3 Runes.

It is important to note that you must respect the order of embedding.

Example: the runeword Ral Ort Tal must be inserted in this order otherwise the word will not work and you will only get the effect of the separate runes.

Melee Weapon

Malice

Ith

El

Eth

Level 15

Melee weapon

+33% Enhanced Damage
+9 to Maximum Damage
-25% Target Defense
+50 to Attack Rating
100% Chance of Open wounds
Prevent Monster Heal
-100 to Monster Defense Per Hit
Drain Life -5

 

King’s grace

Amn

ral

Thul

Level 25

Sword, scepter

+100% Enhanced Damage
+150 to Attack Rating
+100% Damage to Demons
+100 to Attack Rating against Demons
+50% Damage to Undead
+100 to Attack Rating against Undead
Adds 5-30 Fire Damage
Adds 3-14 Cold damage
7% Life stolen per hit

Black

Thul

Io

Nef

Level 35

Club, Hammer, Mace

+15% Increased Attack Speed
+120% Enhanced Damage
+200 to Attack Rating
Adds 3-14 Cold Damage (3 sec)
40% Chance of Crushing Blow
Knockback
+10 to Vitality
Magic Damage Reduced By 2
Level 4 Corpse Explosion (12 Charges)

 

lawbringer

Amn

Lem

Ko

Level 43

sword, hammer, scepter

20% Chance To Cast Level 15 Decrepify On Striking
Level 16-18 Sanctuary Aura When Equipped (varies)
-50% Target Defense
Adds 150-210 Fire Damage
Adds 130-180 Cold Damage
7% Life Stolen Per Hit
Slain Monsters Rest In Peace
+200-250 Defense Vs. Missile (varies)
+10 To Dexterity
75% Extra Gold From Monsters

 

Crescent Moon

Shael

Um

Tir

Level 47

Axe, Sword, Polearm

10% Chance To Cast Level 17 Chain Lightning On Striking
7% Chance To Cast Level 13 Static Field On Striking
+20% Increased Attack Speed
+180-220% Enhanced Damage (varies)
Ignore Target’s Defense
-35% To Enemy Lightning Resistance
25% Chance of Open Wounds
+9-11 Magic Absorb (varies)
+2 To Mana After Each Kill
Level 18 Summon Spirit Wolf (30 Charges)

 

Venom

Tal

Dol

Mal

Level 49

All weapons

Ignore Target’s Defense
+273 Poison Damage Over 6 Seconds
7% Mana Stolen Per Hit
Prevent Monster Heal
Hit Causes Monster To Flee 25%
Level 13 Poison Nova (11 Charges)
Level 15 Poison Explosion (27 Charges)

 

Chaos

Fal

Ohm

Um

Level 57

Claws

9% Chance To Cast Level 11 Frozen Orb On Striking
11% Chance To Cast Level 9 Charged Bolt On Striking
+35% Increased Attacked Speed
+240-290% Enhanced Damage (varies)
Adds 216-471 Magic Damage
25% Chance of Open Wounds
+1 To Whirlwind
+10 To Strength
+15 Life After Each Demon Kill

 

Fury

Jah

Gul

Eth

Level 65

Melee Weapon

40% Increased Attack Speed
+209% Enhanced Damage
Ignores Target Defense
-25% Target Defense
20% Bonus to Attack Rating
6% Life Stolen Per Hit
33% Chance Of Deadly Strike
66% Chance Of Open Wounds
+5 To Frenzy (Barbarian Only)
Prevent Monster Heal

 

Ranged Weapon

Edge

Tir

tal

Amn

Level 25

Ranged Weapon

Level 15 Thorns Aura When Equipped
+35% Increased Attack Speed
+320-380% Damage To Demons (varies)
+280% Damage To Undead
+75 Poison Damage Over 5 Seconds
7% Life Stolen Per Hit
Prevent Monster Heal
+5-10 To All Attributes (varies)
+2 To Mana After Each Kill
Reduces All Vendor Prices 15%

Melody

Shael

Ko

Nef

Level 39

Bow, Crossbow

+3 To Bow and Crossbow Skills (Amazon Only)
+20% Increased Attack Speed
+50% Enhanced Damage
+300% Damage To Undead
+3 To Slow Missiles (Amazon Only)
+3 To Dodge (Amazon Only)
+3 To Critical Strike (Amazon Only)
Knockback
+10 To Dexterity

Venom

Tal

Dol

Mal

Level 49

All weapons

Struck monster flees (25%)
Prevents the monster from healing
Ignores the target’s defence
7% of Mana stolen per hit
27 charges of level 15 Poison explosion
11 charges of level 13 Poison nova
+273 poison damage over 6 seconds

 

Armors and Shields

Ancient’s pledge

Ral

Ort

Tal

Level 21

Shield

+50% Enhanced Defense
Cold Resist +43%
Lightning Resist +48%
Fire Resist +48%
Poison Resist +48%
10% Damage Taken Goes to Mana

 

Myth

Hel

Amn

Nef

Level 25

Body Armor

3% Chance To Cast Level 1 Howl When Struck

10% Chance To Cast Level 1 Taunt On Striking
+2 To Barbarian Skill Levels
+30 Defense Vs. Missile
Replenish Life +10
Attacker Takes Damage of 14
Requirements -15%

 

Radiance

Nef

Sol

Ith

Level 27

Helm

+75% Enhanced Defense

+30 Defense vs. Missiles
+10 to Vitality
+10 to Energy
+33 to Mana
Damage Reduced by 7
Magic Damage Reduced by 3
15% Damage Taken Goes to Mana
+5 to Light Radius

 

Peace

Shael

Thul

Amn

Level 29

Body Armor

4% Chance To Cast Level 5 Slow Missiles When Struck
2% Chance To Cast level 15 Valkyrie On Striking
+2 To Amazon Skill Levels
+20% Faster Hit Recovery
+2 To Critical Strike
Cold Resist +30%
Attacker Takes Damage of 14

 

Lionheart

Hel

Lum

Fal

Level 41

Body Armor

+20% Enhanced Damage
+25 To Strength
+15 To Dexterity
+20 To Vitality
+10 To Energy
+50 To Life
All Resistances +30
Requirements -15%

Wealth

Lem

Ko

Tir

Level 43

Body armor

+10 to Dexterity
+2 to Mana After Each Kill
300% Extra Gold From Monsters
100% Better Chance of Getting Magic Items

 

treachery

Shael

Thul

Lem

Level 43

Armor

5% Chance To Cast Level 15 Fade When Struck
25% Chance To Cast level 15 Venom On Striking
+2 To Assassin Skills
+45% Increased Attack Speed
+20% Faster Hit Recovery
Cold Resist +30%
50% Extra Gold From Monsters

 

Enlightenment

Pul

Ral

Sol

Level 45

Armor

5% Chance To Cast Level 15 Blaze When Struck

5% Chance To Cast level 15 Fire Ball On Striking
+2 To Sorceress Skill Levels
+1 To Warmth
+30% Enhanced Defense
Fire Resist +30%
Damage Reduced By 7

 

 

Duress

Shael

Um

Thul

Level 47

Armor

40% faster hit Recovery
+10-20% Enhanced Damage (varies)
Adds 37-133 Cold Damage
15% Crushing Blow
33% Open Wounds
+150-200% Enhanced Defense (varies)
-20% Slower Stamina Drain
Cold Resist +45%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%

 

 

Gloom

Fal

Um

Pul

Level 47

Armor

15% Chance To Cast Level 3 Dim Vision When Struck
+10% Faster Hit Recovery
+200-260% Enhanced Defense (varies)
+10 To Strength
All Resistances +45
Half Freeze Duration
5% Damage Taken Goes To Mana
-3 To Light Radius

 

 

Bone

Sol

Um

Um

Level 47

Armor

15% Chance To Cast level 10 Bone Armor When Struck
15% Chance To Cast level 10 Bone Spear On Striking
+2 To Necromancer Skill Levels
+100-150 To Mana (varies)
All Resistances +30
Damage Reduced By 7

 

 

Rain

Ort

Mal

Ith

Level 49

Armor

5% Chance To Cast Level 15 Cyclone Armor When Struck
5% Chance To Cast Level 15 Twister On Striking
+2 To Druid Skills
+100-150 To Mana (varies)
Lightning Resist +30%
Magic Damage Reduced By 7
15% Damage Taken Goes to Mana

 

 

Sanctuary

Ko

Ko

Mal

Level 49

Shields

+20% Faster Hit Recovery
+20% Faster Block Rate
20% Increased Chance of Blocking
+130-160% Enhanced Defense (varies)
+250 Defense vs. Missile
+20 To Dexterity
All Resistances +50-70 (varies)
Magic Damage Reduced By 7
Level 12 Slow Missiles (60 Charges)

 

 

delirium

Lem

Ist

Io

Level 51

Helms

1% Chance To Cast lvl 50 Delirium When Struck
6% Chance To Cast lvl 14 Mind Blast When Struck
14% Chance To Cast lvl 13 Terror When Struck
11% Chance To Cast lvl 18 Confuse On Striking
+2 To All Skills
+261 Defense
+10 To Vitality
50% Extra Gold From Monsters
25% Better Chance of Getting Magic Items
Level 17 Attract (60 Charges)

 

 

Principle

Ral

Gul

Eld

Level 53

Armor

100% Chance To Cast Level 5 Holy Bolt On Striking
+2 To Paladin Skill Levels
+50% Damage to Undead
+100-150 to Life (varies)
15% Slower Stamina Drain
+5% To Maximum Poison Resist
Fire Resist +30%

 

 

Dragon

Sur

Lo

Sol

Level 61

Armor, Shields

20% Chance to Cast Level 18 Venom When Struck
12% Chance To Cast Level 15 Hydra On Striking
Level 14 Holy Fire Aura When Equipped
+360 Defense
+230 Defense Vs. Missile
+3-5 To All Attributes (varies)
+(0.375*Clvl) To Strength (Based on Character Level)
+5% To Maximum Lightning Resist
Damage Reduced by 7
Armor
Increase Maximum Mana 5%
Shields
+50 To Mana

 

EnigmA

Jah

Ith

Ber

Level 65

Armor

+2 To All Skills
+45% Faster Run/Walk
+1 To Teleport
+750-775 Defense (Varies)
+(0.75*Clvl) To Strength (Based On Character Level)
Increase Maximum Life 5%
Damage Reduced By 8%
+14 Life After Each Kill
15% Damage Taken Goes To Mana
(1*Clvl)% Better Chance of Getting Magic Items (Based On Character Level)

 

 

Dream

Io

Jah

Pul

Level 65

Helms, Shields

10% Chance To Cast Level 15 Confuse When Struck
Level 15 Holy Shock Aura When Equipped
+20-30% Faster Hit Recovery (varies)
+30% Enhanced Defense
+150-220 Defense (varies)
+10 To Vitality
+(0.625*Clvl) To Mana (Based On Character Level)
All Resistances +5-20 (varies)
12-25% Better Chance of Getting Magic Items (varies)
Helms
Increase Maximum Life 5%
Shields
+50 To Life